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Is this a Game yet? header art

Is this a Game yet?

An evolving game designed by players that started out with just a button and a leaderboard. Compete with your highscore or win the community's favor with your idea to define the next update's features. Watch all of it take shape live on stream as your designs are developed interactively with chat.

Steam Page
Release
July 10, 2025
1 year and 23 days ago
Steam Reviews
Positive13 reviews92.3%

Does this feel indie?

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Is this a Game yet? self-published or published by Little Needle Interactive?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Is this a Game yet? and Little Needle Interactive funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Is this a Game yet? and Onizumi Kohari?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

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About the Game

ABOUT THIS GAME

Is this a Game yet? (ItaGy) is an open invitation: you and me, building a game live, one update at a time. In the beginning there was exactly one button and a global leaderboard. No tutorials, no roadmaps. Every click, every idea, every vote shaped what the game is now and what it will be in the future.

THE JOURNEY SO FAR

After the initial button in Cycle 0, the game changed to a twin button system with challenges, decoys and cursor upgrades in Cycle 1.

Cycle 2 added a new rhythm challenge, dark mode and hub world overhaul while Cycle 3 completely changed the core gameplay to WASD controls, aquatic-themed graphics, a new swarm challenge and a multi-stage boss fight against MEGANOM.

What will Cycle 4 bring to the game?

HOW IT WORKS

  • Blank Canvas Start

One button, one counter, zero instructions. Your clicks fill an empty leaderboard.

  • Player-Driven Updates

At the end of each cycle, the top 3 global scorers and top 2 most liked submissions will be chosen and implemented in the very next update cycle.

  • Live Co-Development

All development happens live on stream. Jump into chat, suggest features on the fly, watch your ideas take shape in real time.

  • Endless Possibilities

Today it’s a clicker, tomorrow a platformer, puzzle, RPG, or something entirely new.

WHY JUMP IN NOW?

  • No paid Expansions. Purchase early and enjoy all future updates forever.

  • You’re not just playing, you’re designing.

  • Real-time feedback via development live streams.

  • Frequent update cycles mean the game never feels the same twice.

  • Join a tight-knit community where every vote matters.

EARLY ACCESS

Click, climb, design! Let's find out together if we can turn the answer to "Is this a Game yet?" from a No into a resounding Yes.