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Ironvale

IRONVALE is a survival-crafting roguelike for 1–8 players. Gameplay is split into a day/night cycle, where crafting, resource gathering, and building primarily happen during the day -- but at night, swarms of enemies attack the player and they must fight to survive.

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Search Google: Who developed Ironvale?Developer scaleThe operating scale of the game's developer.
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14 items

About the Game

Build. Craft. Survive.

100 Foot View

IRONVALE is a survival-crafting roguelike for 1–8 players. Gameplay is split into a day/night cycle, where crafting, resource gathering, and building primarily happen during the day -- but at night, swarms of enemies attack the player and they must fight to survive.

Progressively More Difficult

Each night the enemies you face are grow stronger, hitting harder and having more health. . In addition to the existing enemy pool getting stronger, every 3 nights, new enemies will be introduced into the world, bolstering the enemy forces and many times adding new mechanics that the player must play around.

Player Strength

In order to get stronger the player will need to craft better gear, unlock power ups, and build a defensive base of operations. Gear can be crafted by mining resources, gathering enough monster materials, or trading with the NPC villages scattered throughout the world. Power ups are available via chests throughout the world, or by taking on shrines; but be careful, shrines spawn champions which are supped up enemy monsters.

Bosses and Endgame

Bosses spawn on the 4th night, or via summoning items. These bosses are designed to be a gatekeeper to players who have not been able to get enough gear or powerups. Boss drops allow for crafting of powerful gear, or a teleporter to the Island of the Eternal Lich.