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Interzone

Branded a deserter, you are thrown into the Interzone, where survival is the only law. Technology dies here, orders fall from the sky in artillery-fired capsules, the last voice from outside. Face anomalies, radiation, contamination, the infected, rebels, and ruthless military forces.

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Search Google: Who developed Interzone?Developer scaleThe operating scale of the game's developer.
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About the Game

EXILE

Branded expendable by your own government, you are sent into the Interzone, a sealed quarantine where survival is not promised, only expected.

THE INTERZONE

A dark, violent top down open world consumed by collapse, contamination, and unknown anomalies.

  • A fractured territory with shifting dangers

  • Systems have failed, nothing is stable

  • The environment is as deadly as any enemy

COMMUNICATION

The outside world cannot reach you normally.

  • Orders arrive through artillery fired capsules

  • Messages are fragmented and unreliable

  • Tools sent to you are temporary and flawed

SURVIVAL

Everything revolves around staying alive.

  • Manage hunger, thirst, and exhaustion

  • Monitor radiation and contamination levels

  • Limited medical supplies and recovery options

SCAVENGING

Search what remains of a broken world.

  • Loot abandoned buildings and ruins

  • Explore military zones and underground areas

  • Find food, water, ammo, and rare components

CRAFTING

Create what you cannot find.

  • Craft weapons, tools, and survival gear

  • Repair and reinforce equipment

COMBAT

Every fight is a risk.

  • Face infected, survivors, and hostile factions

  • Use melee weapons, firearms, and explosives

  • Ammunition is scarce, every shot matters

ANOMALIES

The world itself is unstable.

  • Deadly environmental hazards

  • Distort space, damage, or kill instantly

  • Some generate rare and valuable artifacts or might teleport you to different areas

WEAPONS

Adapt your loadout to survive.

  • Melee weapons and improvised tools

  • Pistols, rifles, and shotguns

  • Military grade equipment and rare finds

WORLD & BIOMES

A hostile and varied landscape.

  • Contaminated urban ruins

  • Radioactive industrial zones

  • Dead forests warped by anomalies

  • Military exclusion areas

  • Underground networks and tunnels

FACTIONS

You are not alone.

  • Rebel scavengers

  • Military remnants

  • Black market traders

  • Desperate survivors

  • Infected swarms

QUESTS & OBJECTIVES

Nothing is clearly given.

  • Orders delivered through shells

  • Tasks discovered through exploration

  • Clear zones, retrieve items, investigate anomalies

  • Your actions shift the balance

MULTIPLAYER

Survive your way.

  • Play solo or with others

  • Trade, cooperate, or betray

  • Trust is never guaranteed

THE RULE

Nothing stays stable.

  • Areas change over time

  • Safe paths disappear

  • Every decision has consequences

FINAL

The past is gone.
The Interzone remains.