
International Trading League
International Trading League is a massively multiplayer economic simulation where you build an industrial empire across the globe. Produce, trade, and dominate markets in real-world cities.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
6 itemsAbout the Game
DEMO
The demo does always reflect the currenct state of development. The game is still in alpha state - some features are missing and bugs may occur. Some of the buildings do not have any effect yet.
As soon as the main game gets released, the demo will stop functioning and all data will be wiped.
International Trading League is a massively multiplayer economic simulation where you build an industrial empire across the globe. Produce, trade, and dominate markets in real-world cities.
KEY FEATURES
BUILD YOUR EMPIRE
Construct over 40 different building types on a 48×48 city grid — from farms and mines to steel mills, oil refineries, vehicle assembly lines, and power plants. Every building consumes resources, needs workers, and feeds into global supply chains.
GLOBAL PRODUCTION NETWORKS
Chain raw materials into finished goods through realistic production lines:
Iron Ore → Steel → Mechanical Components → Vehicles
Crude Oil → Plastics → Electronics
Grain → Flour → Bread
And over 30 more production recipes.
LIVE MARKET ECONOMY
Every good has a dynamic market price driven by supply and demand across eight cities: New York, London, Tokyo, Shanghai, São Paulo, Lagos, Berlin, and Dubai. Place buy and sell orders, trade with other players, or sell to the AI market.
TRADE & LOGISTICS
Set up trade contracts between cities. Manage shipments, optimize transport routes, and balance inventory across your growing corporation. Compete with other players for market share — or cooperate to dominate entire industries.
WORKFORCE & CITY SERVICES
Hire workers, set production recipes, assign shifts. Keep your city powered, your workers happy, and crime under control with hospitals, police stations, culture houses, and fire stations. Every city has its own wage level, tax rate, and local demand patterns.
MULTIPLAYER ECONOMY
Every player operates in the same shared economy. Prices fluctuate in real time. A glut of steel from Shanghai affects London. Your decisions ripple across the world.
STARTING CAPITAL
Begin with $500,000 — enough for a small operation. Grow it into a global corporation.
PERSISTENT WORLD
The simulation ticks 24/7. Your factories keep producing while you're offline. Come back to find your warehouses full and your bank account fatter — or your supply lines broken and your competitors ahead.
GlobalMarketSim is under active development. Features are added and refined continuously based on player feedback.