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International Trading League

International Trading League is a massively multiplayer economic simulation where you build an industrial empire across the globe. Produce, trade, and dominate markets in real-world cities.

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About the Game

DEMO

The demo does always reflect the currenct state of development. The game is still in alpha state - some features are missing and bugs may occur. Some of the buildings do not have any effect yet.

As soon as the main game gets released, the demo will stop functioning and all data will be wiped.

International Trading League is a massively multiplayer economic simulation where you build an industrial empire across the globe. Produce, trade, and dominate markets in real-world cities.

KEY FEATURES

BUILD YOUR EMPIRE

Construct over 40 different building types on a 48×48 city grid — from farms and mines to steel mills, oil refineries, vehicle assembly lines, and power plants. Every building consumes resources, needs workers, and feeds into global supply chains.

GLOBAL PRODUCTION NETWORKS

Chain raw materials into finished goods through realistic production lines:

Iron Ore → Steel → Mechanical Components → Vehicles

Crude Oil → Plastics → Electronics

Grain → Flour → Bread

And over 30 more production recipes.

LIVE MARKET ECONOMY

Every good has a dynamic market price driven by supply and demand across eight cities: New York, London, Tokyo, Shanghai, São Paulo, Lagos, Berlin, and Dubai. Place buy and sell orders, trade with other players, or sell to the AI market.

TRADE & LOGISTICS

Set up trade contracts between cities. Manage shipments, optimize transport routes, and balance inventory across your growing corporation. Compete with other players for market share — or cooperate to dominate entire industries.

WORKFORCE & CITY SERVICES

Hire workers, set production recipes, assign shifts. Keep your city powered, your workers happy, and crime under control with hospitals, police stations, culture houses, and fire stations. Every city has its own wage level, tax rate, and local demand patterns.

MULTIPLAYER ECONOMY

Every player operates in the same shared economy. Prices fluctuate in real time. A glut of steel from Shanghai affects London. Your decisions ripple across the world.

STARTING CAPITAL

Begin with $500,000 — enough for a small operation. Grow it into a global corporation.

PERSISTENT WORLD

The simulation ticks 24/7. Your factories keep producing while you're offline. Come back to find your warehouses full and your bank account fatter — or your supply lines broken and your competitors ahead.

GlobalMarketSim is under active development. Features are added and refined continuously based on player feedback.