
Inky Blinky Bob
Fly a weaponized hot air balloon across a chain of dangerous islands overrun by failed experiments. Scavenge resources, upgrade your flying machine, and dismantle the defenses of an occult biotech corporation before its greatest creation breaks free.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
21 itemsAbout the Game
Pilot a weaponized hot air balloon through hostile skies.
Scavenge, fight and survive against an occult biotech corporation hiding a world ending mistake.
A stylized action horror game with aerial combat, and survival mechanics.

Everything you need comes from the world itself or from people who barely survived it.
Scrap, metal sheets, gears, and cloth are used to repair damage and improve your flying machine.
Use mounted weapons to fight Blinky and when things get too close fight back with an axe or shotgun.
Manage limited med kits, and get airborne again before you’re overrun.
Quantum Corp’s underground facility is sealed beneath a massive energy dome.
The only way in is by powering Tesla Towers spread across the islands.
Your flying machine isn’t just transport, it’s how the game is built.
Take off, fly freely between islands and approach objectives from above.
The islands are home to strange survivors with their own problems and ideas.
They offer gigs, weapons and materials, usually in exchange for something dangerous or weird.
Night never really goes away. The skies look wrong.
Things are dangerous but they rarely play out the way you expect.
Anything that starts serious usually doesn’t stay that way for long.




