
Infinite Skyline
Infinite Skyline is a open world helicopter simulation indie game with focus on racing exploring set in a huge city. You can choose several types of missions or just free fly with one of the several helicopters.
Developer
Publisher
Release
February 7, 2019
7 years and 177 days ago
Steam Reviews
6 user reviews6 reviews66.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
26 itemsAbout the Game
Infinite Skyline is a open world helicopter simulation indie game with focus on racing and exploring.
New Superflight mode, pure airplane controls, fly around and find all 42 atoms to achieve multiplier and to refuel. Flyby building to earn points.

Set in a huge city with unique architecture and a wide variety of city regions. It is not a procedural generated. It is made in order to offer realistic feeling and a interesting game play and exploration.

There are 7 helicopters from slow to ultra fast and with different capabilities. You can also make your own textures for the helicopters.

You can choose several types of missions as Dogfights and Chases, and Time Trials races. Or just go into Free Fly to explore and race through the city, and find accessories and bonuses. On a update will be supported Taxi Jobs and Cargo Jobs.

The whole game was made in house by only one person, the code, the models, the city and the textures. No purchased assets except sounds and music. Making it a real solo indie game.
The number of helicopters will also increase, as the city size. Updates will come regularly. The game is not heavy, but requires a good processor. By adjusting options you can reduce LOD levels, shadows, reflections and other options making a very light game, working even in old notebooks with integrated graphics like Intel HD 4000 and a Due Core Processor.
This game was formally released in alpha as MegaCityCopter outside Steam.
New Superflight mode, pure airplane controls, fly around and find all 42 atoms to achieve multiplier and to refuel. Flyby building to earn points.

Set in a huge city with unique architecture and a wide variety of city regions. It is not a procedural generated. It is made in order to offer realistic feeling and a interesting game play and exploration.

There are 7 helicopters from slow to ultra fast and with different capabilities. You can also make your own textures for the helicopters.

You can choose several types of missions as Dogfights and Chases, and Time Trials races. Or just go into Free Fly to explore and race through the city, and find accessories and bonuses. On a update will be supported Taxi Jobs and Cargo Jobs.

The whole game was made in house by only one person, the code, the models, the city and the textures. No purchased assets except sounds and music. Making it a real solo indie game.
The number of helicopters will also increase, as the city size. Updates will come regularly. The game is not heavy, but requires a good processor. By adjusting options you can reduce LOD levels, shadows, reflections and other options making a very light game, working even in old notebooks with integrated graphics like Intel HD 4000 and a Due Core Processor.
This game was formally released in alpha as MegaCityCopter outside Steam.