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INFEES

Infees is a singleplayer voxel game. At the moment it has only one playable mode where you have to kill zombies and survive as long as possible, there are many weapons, and upgrades at your disposal to make this task easier!

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Developer
Publisher
Release
June 22, 2021
5 years and 41 days ago
Steam Reviews
Mixed28 reviews64.3%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is INFEES and GreQu funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game



In the near future, INFEES is moving to a free version. This means no updates in the near future, and leaving the game on its last stable version. Thank you everyone for your support in the development of the production.

INFEES
The game is currently in early access, I'm still developing it (Only by one person, me), so updates may come at different intervals, and present different content, but for now INFEES has full support for its community!
What's INFEES? is a single player game that currently has one game mode "Defense Mode". "Survival Mode" is in development.
I have really big plans for this project, I hope that I can build the biggest community that ever existed ;)
You can visit my other social media to ask questions, or check out the progress on the next game update!
📞Discord:
✉️Twitter:
🌐Facebook:

At this moment in the game there is one map with a 24 hour cycle of the day. As a soldier you have to kill as many enemies as possible. With the money you collect during the game you can buy better equipment (New weapons, player and weapons upgrades). In the game there is one normal type of enemy (Zombie) and two types of special bosses (Dammer Statue, Monstro). The gamemode is based on a system of waves each of them is stronger and more difficult to survive.


"Survival Mode" is in development and will feature procedurally generated vegetation and structures and will be all about survival and building shelters to last as long as possible. More information about the production roadmap will be posted on our social media in the near future.