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In Your Realm header art

In Your Realm

In Your Realm gives an old-school, challenging, RPG roguelike experience with randomized encounters and a unique combat system. To beat the game the player needs to plow through every weakness of their personality - represented in the game as bosses in their respective worlds.

Steam Page
Release
August 17, 2018
7 years and 351 days ago
Steam Reviews
6 user reviews6 reviews100.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed In Your Realm?Developer scaleThe operating scale of the game's developer.
Search Google: Who published In Your Realm?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is In Your Realm self-published or published by Got Game Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is In Your Realm and Got Game Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for In Your Realm and Got Game Studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of In Your Realm?Release statusWhether and how the game has been released.

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About the Game

In Your Realm gives an old-school, challenging, RPG roguelike experience with randomized
encounters and a unique combat system.
To beat the game the player needs to plow through every weakness of their personality -
represented in the game as different bosses in their respective worlds - to finally take on
the ultimate challenge.

In Your Realm is in part a homage to classic titles such as Golden Axe, Mega Man and Zelda:
A link to the past, where focus lies on challenging and fun gameplay with
good replayability. Each of every one of the hundred of unique monsters in the game offers
their own set of attacks and behaviors. Every decent run grants the player rewards to spend
to introduce new elements and buffs in the next run.
Altogether this makes every play a different experience.

Features:


  • 100 unique monsters.
  • Skill tree that evolves based on: spells found, skills aquired, attributes leveled, bosses killed and your playstyle.
  • Armors and weapons, displayed on the character.
  • Randomized labyrinth of rooms and encounters/rewards in them.
  • Characteristics gained by playing in a certain manner. These give specific bonuses/penalties in alignment with that playstyle.
  • Extra lives when progressing beyond the first boss (in easy and normal difficulties).
  • Activatable rewards after each decent run.
  • Diplomas recording your best stats for each difficulty, such as: rooms explored, monsters killed, block% etc.
  • Monsters fight back! (not mainly hack-n-slash or shoot-n-dodge gameplay)