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In - Sight header art

In - Sight

The game without a purpose. A designed world emphasizes you.

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Developer
Publisher
Release
January 5, 2020
6 years and 211 days ago
Steam Reviews
Positive12 reviews100.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed In - Sight?Developer scaleThe operating scale of the game's developer.
Search Google: Who published In - Sight?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is In - Sight self-published or published by Liang Zou?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is In - Sight and Liang Zou funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for In - Sight and Liang Zou?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of In - Sight?Release statusWhether and how the game has been released.

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About the Game

What does it mean to be different than a human? How does it feel like to be the non-live being? How does it feel like to be a monster? How does it feel like to be me? Most importantly, how will it feel like to be the un-known things?

You start from a room with one painting on the wall. After a while, you will be teleport to one of the four looping rooms, its an infinite loop if you keep going to the next room. You will find out than your avatar changes each time you go into different rooms.

The walls of the rooms are not like the physical walls in a way that it cannot prevent you from going through it. However, your hands do keeps your body within the rooms, see if you can find a way to see the outside of the room using your head.