indiegame.fan
Impious header art

Impious

You have been brought here for your sins. A dark turn-based RPG with roguelite elements inside an underground indoctrination center. Loot, craft and equip with a Diablo-style itemization system. Fight by managing your impulses and find your way out while making decisions and building your character.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Impious?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Impious?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Impious self-published or published by Flaman Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Impious and Flaman Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Impious and Flaman Studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Impious?Release statusWhether and how the game has been released.

Media

10 items

About the Game

You are a captive inside an underground complex built to eradicate individuality and indoctrinate those they consider Impious, not just by force, but through a system.

Each floor is a layer of it, each room a challenge. Getting out means learning to move within their rules before you can break them.

FEATURES

  • LOOT

    Build your character around an extensive Diablo-style item system: weapons, amulets and artifacts packed with affixes to combine. Define your character by optimizing your attributes, odds and stats to survive.

  • MANAGE YOUR IMPULSES

    As a human, you have your impulses, and those impulses must be managed. Assign attribute points and equip gear to stack impulses onto your skills, either on yourself or on your enemies. Spend energy to generate new impulses or reroll them at a cost. Choose wisely which impulses to use each turn, on which skill, on who, and when.

  • CHOOSE YOUR PATH

    Each door shows the odds of what lies behind it. You can build toward finding what you want: shrines, special loot, merchants or different types of enemies. Only you decide when and what to risk.

  • MAKE YOUR DECISIONS

    Each room presents a challenge to overcome, and each challenge a set of decisions to face it with. Your build's stats define the odds of success in every interaction.

  • CRAFTING

    The facility is full of materials, use them. Craft weapons or consumables quickly with a straightforward crafting system.

  • NEGOTIATE

    Some of the center's servants may be willing to deal. Money has no place in this world, but every object has value within it. Barter wisely.

    ...

    Losing a fight doesn't end your run, but you will be corrected and re-educated. Manage your will carefully, because losing it all means there is no coming back.