
Immortal Space God
Fight till you can't then fight some more! A space combat simulator with survival crafting elements.
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 10, 2026Release statusWhether and how the game has been released. |
Media
12 itemsAbout the Game
After an unwinnable war, survive against all odds.
Immortal Space God is a space combat simulator with survival crafting elements.
You regain consciousness in a hangar. Damaged and abandoned, barely capable of building and launching fighter drones. This is all you need to repair your ship, find a proper base of operations and claw your way back from the brink.
What will you - the player - be doing?
- Engage in ship to ship combat using fighter drones - if they die, just build some more.
- Gain schematics and resources to build new craft and upgrades.
- Customize your ship(s).
- Repair and build up bases of operations.
- Explore an open world, filled with hostile craft, platforms and various locations.
- Gain wingmen to take on bigger threats and challenges.
For Void Destroyer 2 players - what's different?
- Greater focus on combat - smaller scale fights, but more detailed including destroyable subcomponents.
- Simplified controls and flight mechanics.
- Greater ship customizations - including changing weapon loadouts.
- No economy, build using ore and components.
- Destroying ships yields crafting material, ship and upgrade schematics.
- Less story and more player progression freedom
- More challenging combat - again smaller scale fights, you can't bring 234309 ships to the field anymore ;)