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Immortal Space God

Fight till you can't then fight some more! A space combat simulator with survival crafting elements.

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Immortal Space God and Iteration 11 funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Immortal Space God and Iteration 11?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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About the Game

After an unwinnable war, survive against all odds.



Immortal Space God is a space combat simulator with survival crafting elements.

You regain consciousness in a hangar. Damaged and abandoned, barely capable of building and launching fighter drones. This is all you need to repair your ship, find a proper base of operations and claw your way back from the brink.

What will you - the player - be doing?

  • Engage in ship to ship combat using fighter drones - if they die, just build some more.
  • Gain schematics and resources to build new craft and upgrades.
  • Customize your ship(s).
  • Repair and build up bases of operations.
  • Explore an open world, filled with hostile craft, platforms and various locations.
  • Gain wingmen to take on bigger threats and challenges.

For Void Destroyer 2 players - what's different?

  • Greater focus on combat - smaller scale fights, but more detailed including destroyable subcomponents.
  • Simplified controls and flight mechanics.
  • Greater ship customizations - including changing weapon loadouts.
  • No economy, build using ore and components.
  • Destroying ships yields crafting material, ship and upgrade schematics.
  • Less story and more player progression freedom
  • More challenging combat - again smaller scale fights, you can't bring 234309 ships to the field anymore ;)