
Immersion
There is no escape. The only end is death. Stay alive as long as you can, run away from monster, complete floors full of enemies and challenges.
Developer
Publisher
Release
December 5, 2021
4 years and 240 days ago
Steam Reviews
1 user reviews1 reviews0.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
15 itemsAbout the Game
In this game your target is go away from immortal monster. On your way will be enemies and challanges. There is no escape and only end - death. Complete as much floors as you can and kill enemies. Floors generating randomly, so every floor will be with different geometry, location of enemies and weapons, etc. You can collect weapons: shotguns, rifles, pistols, axes and other.
In game pretty good gore: blood drops create puddles; after enemy dies spawns animated blood puddle; there is dismemberment (for head, arms, legs) after shooting them will appear meat particles (which have physics), also will be harder to shoot enemy, because of correct collision.
High-quality physics is one of the most important elements that immerses the player in the virtual world. The game has a huge number of different physical objects: corpses, bottles, mirrors, weapons, lamps, shells and much more. There is also a different reaction of objects to bullets (limbs are broken into pieces of meat, bottles are broken, etc.)
In game no cutscenes, dramatic storyline, etc. No storyline at all. It's just a game, which maden to make you have fun from gameplay.
In game pretty good gore: blood drops create puddles; after enemy dies spawns animated blood puddle; there is dismemberment (for head, arms, legs) after shooting them will appear meat particles (which have physics), also will be harder to shoot enemy, because of correct collision.
High-quality physics is one of the most important elements that immerses the player in the virtual world. The game has a huge number of different physical objects: corpses, bottles, mirrors, weapons, lamps, shells and much more. There is also a different reaction of objects to bullets (limbs are broken into pieces of meat, bottles are broken, etc.)
In game no cutscenes, dramatic storyline, etc. No storyline at all. It's just a game, which maden to make you have fun from gameplay.