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idle Collection

Defeat the games, organize them in the Trophy Room, swap case colors, physical format of the game, be happy!!

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed idle Collection?Developer scaleThe operating scale of the game's developer.
Search Google: Who published idle Collection?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is idle Collection self-published or published by vacp?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is idle Collection and vacp funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for idle Collection and vacp?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of idle Collection?Release statusWhether and how the game has been released.

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6 items

About the Game

THE GAME

  • idle game where you defeat your fictional backlog of games

  • Enemy HP = your playtime (1 point/minute)

  • Click to deal damage: earn Credit on every point of damage and kills

  • Offline progress

The game cases

  • Drag a case to inspect it

  • You can open the case, see the disc, rotate the disc in Trophy Room

Upgrades

Prestige

Trophy Room

  • Shelve every game you beat: buy shelves + cabinets, arrange them as you like

  • Each shelf = permanent damage + credit boost

Progression & cosmetics

  • XP, levels, title every 10 levels

  • Backgrounds

  • Case colors, Case physical format, Shelf LED colors

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