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I Was Lost header art

I Was Lost

Move walls, avoid danger in a labyrinthic poem, and create your own stories in this unique puzzle experience where each level is a poem's verse unraveling as you progress. Control not only your position but also move walls to create new paths and escape from seemingly impossible situations.

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Release
Coming Soon
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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is I Was Lost and CH3 Collective funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

I Was Lost is an upcoming game that combines 2D mazes, sliding puzzles, and narrative to create a unique experience. In it, each level is made from a poem's verse unraveling as you progress through the game. ​Control not only your position on the board but also move walls to create new paths and escape from seemingly impossible situations.

The experience was designed thinking on accessibility and includes:

Change board letters to numbers if you don't understand the language

Speed regulation to avoid abrupt movements or to speedrun

Color palettes accessible for different types of daltonism

One-hand control scheme and key-binding

Available in English and Portuguese

With the level editor, you have the opportunity of telling your own stories and share them on our Discord Community with players all around the world!