indiegame.fan
I told you header art

I told you

A tactical action adventure in which you will have to use stealth and the few resources at your hand to face the forces of a regime that took away the only thing you had left.

Steam Page
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is I told you self-published or published by 16 story bits?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is I told you and 16 story bits funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for I told you and Juan Lao Tebar?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

14 items

About the Game

“What if we just pack up and leave?”
“Let's wait a little, I'm sure it's nothing.”

Eight months later you still regret that decision. But who knew things would turn up that way? Well, yes... her.

I told you is a tactical action adventure set in a southern European country that just suffered a coup d'état. Using stealth, interacting with the environment and making a good use of the few resources and homemade weapons you have at your hand, you must fight the forces of a regime that took away the only thing you had left.

Immersive single-player story


A good balance between strategy, action and narrative. A game where the reasons and motivations behind each character's actions are slowly revealed as you progress through a challenging environment.

Weapons made of junk


The regime may control the production and usage of firearms, but the resistance is the home of many creative and smart people. You will meet many of them in your journey, and they will be happy to help you with your mission by giving you their crap.

Strong language


Swearing and cursing: the best way of coping with the stress produced by living in the middle of a civil war.

A reasonable amount of blood and violence


There's a generous amount of gratuitous violence in this game. That's good, because grauitous is synonym of free, and free things are usually good.

Plausible and credible puzzles


Small puzzles interspersed between the story and the action. No magic or weird ancient mechanisms at all. Just pure and simple physics smartly applied in plausible situations.