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I'm Not Happy header art

I'm Not Happy

A singleplayer, post-horror exploration game that gives you the opportunity to unravel the events that've taken place in a seemingly normal home.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed I'm Not Happy?Developer scaleThe operating scale of the game's developer.
Search Google: Who published I'm Not Happy?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is I'm Not Happy self-published or published by Dark Comforts Ltd?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is I'm Not Happy and Dark Comforts Ltd funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for I'm Not Happy and Dark Comforts Ltd?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of I'm Not Happy?Release statusWhether and how the game has been released.

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About the Game

I'm Not Happy is a singleplayer, post-horror exploration game that gives you the opportunity to unravel the events that've taken place in a seemingly normal home.

There's nothing quite like human curiosity. Fear is instinctual when presented with something uncertain, unfamiliar, and uncommon; there's something ticking away in the deep recesses of the mind that make us question the same thing that invokes fear.

Now the only option is to chase the morbid curiosity that envelops you, to uncover the secrets in the rooms that lay before you.

  • Post-horror Experience: a small game that you can enjoy (or not) in a couple of hours on a dark evening, for those who feel fear or those who don't
  • Interactive Environment: no combat, no puzzles; just a tale to unweave through interacting with various items in the environment
  • Fully Narrated: a character that experiences the story with you, through responsive voice acting
  • Totally Independent: the first ambitious project from Dark Comforts; a small, one-person studio with a story to tell