indiegame.fan
I had a Friend header art

I had a Friend

In I Had a Friend, Richard returns to his family’s house to care for the cat while his parents are away. What starts as a simple task turns unsettling as strange events unfold. With a dark atmosphere, the game focuses on exploration and the growing sense that something’s not right.

Steam Page
Developer
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed I had a Friend?Developer scaleThe operating scale of the game's developer.
Search Google: Who published I had a Friend?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is I had a Friend self-published or published by Twisted Games Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is I had a Friend and Twisted Games Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for I had a Friend and Lerdik?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of I had a Friend?Release statusWhether and how the game has been released.

Media

5 items

About the Game

I Had a Friend is a first-person, single-player psychological horror game set in the unsettling atmosphere of an abandoned family house. You play as Richard, a foreign tech university student living in Germany. One night, as you drift off to sleep at your computer, your phone suddenly rings.

A message from your mother, Hannah, lights up the screen. She informs you that your father, Tom, has been in a serious accident and is now hospitalized. With no one else to care for the family cat, Felix, Hannah asks you to return home immediately.

Upon arriving at the empty house, with only Felix as your companion, you begin to feel a growing unease. Strange, unexplained noises echo through the halls, objects shift as if moved by it self, and Felix’s behavior grows increasingly erratic with each passing night.

What was supposed to be a simple visit quickly spirals into something far more unsettling. As the night unfolds, you must uncover the truth behind the strange happenings in the house, as reality begins to distort around you. What’s really going on in the shadows, and who — or what — is behind it all?

  • Roam around your native house and remamber your past.

  • Don't let isolation and lack of social activity throw you off.

  • Take care of Felix.

  • Make sure you're the only one in the house.

  • Keep yourself and Felix safe.