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I Am Mouse

Step into the paws of a tiny mouse in I Am Mouse, a charming third-person adventure where you create your own path. Fight, sneak, or explore freely through rich environments full of choices, secrets, and alternate routes.

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is I Am Mouse and Rat Studios funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Have you ever been annoyed by a mouse stealing your food, chewing your things, and leaving poop behind?

That's I Am Mouse - and this time, you are the mouse!

Step into the paws of a tiny mouse in I Am Mouse - a charming, chaotic and hilarious action-adventure where you create your own path.

Fight, sneak, or explore freely through rich environments full of choices, secrets, and alternate routes. 
And remember: you're not the hero. You're the problem. And that's the fun!

Features:

  • Be the Mouse 

You're small. The world is huge.
Every table is a mountain. Every room is a danger zone.

Sneak, climb, jump, and improvise your way through a house full of threats, traps, and opportunities.

  • Use Your Instincts 

Your nose is your guide. Follow the scent of food like a living radar, letting it lead you through danger and opportunity.
At the same time, your Mouse Vision reveals the way forward - highlighting paths, climbable objects, and hidden routes.

Stay quiet. Stay hidden… or cause a little chaos.

  • Steal, Carry, Survive

Grab small snacks… or risk it all for something big.

Roll massive food back to your burrow, but be careful - it's loud, risky, and the human will notice.

  • Outsmart the Human

The house isn't empty.

The human reacts, searches, and fights back — using whatever is nearby: bats, cups, furniture… anything.

Make one mistake, and you’re done.