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HyperFlight header art

HyperFlight

In this arcade-style space shooter, grab star fragments, powerups, and fuel drums as you fly through space dodging asteroids and trying to get a high score.

Steam Page
Publisher
Release
March 7, 2025
1 year and 148 days ago
Steam Reviews
5 user reviews5 reviews80.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed HyperFlight?Developer scaleThe operating scale of the game's developer.
Search Google: Who published HyperFlight?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is HyperFlight self-published or published by Joe Taylor?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is HyperFlight and Joe Taylor funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for HyperFlight and Jamie Sloop and Claes Boillot and Jake Morgenstern and Joe Taylor?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of HyperFlight?Release statusWhether and how the game has been released.

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About the Game

HyperFlight is a Gradius-like arcade space-shooter. In Normal Mode, collect star fragments while avoiding asteroids and making sure to grab fuel to replenish your ship. In Powerup Mode, do much the same but with a handful of powerups to grab to help you along, from a Laser Blaster for destroying asteroids to a Clock that slows down time, and in Blitz Mode, prepare for a challenging, fast-paced, powerup-filled space flight, asteroids are faster and so are you.

This game was created a few years ago as a final project for a game design summer camp, over the years as hard drives corrupt, I wanted a way to immortalize this project so I can easily show it to friends and download it on future hardware.

Thank you for visiting the page and I hope you enjoy this project if only for a couple rounds!

PS: High score community posts are greatly appreciated! :)