indiegame.fan
HYPERCUT header art

HYPERCUT

In HYPERCUT, dice through hordes of enemies with agile swordplay, lightning fast movement, instant-kill combat and immeasurable gore.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed HYPERCUT?Developer scaleThe operating scale of the game's developer.
Search Google: Who published HYPERCUT?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is HYPERCUT self-published or published by rob?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is HYPERCUT and rob funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for HYPERCUT and rob?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of HYPERCUT?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Just another day on the job.

HYPERCUT is a fast-paced horde slasher fusing the high adrenaline one-hit-kill design from classics like Hotline Miami with the style and brutality of action games like Ninja Gaiden.

You assume the role as a covert hitman with nothing but a katana and blinding speed, cutting through hordes of foes day after day.

- Face down hordes of enemies, and stain the walls with their blood; lest they do the same to you

- Kill fast, die fast, and try again fast

- Explore unique, handcrafted areas with multiple paths and approaches to combat