indiegame.fan
Hummelier 2 header art

Hummelier 2

June. No matter what you do—or don’t—days keep moving. But some choices stay. Some things don’t come back. This is that kind of story.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Hummelier 2?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Hummelier 2?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Hummelier 2 self-published or published by vin?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Hummelier 2 and vin funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Hummelier 2 and vin?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Hummelier 2?Release statusWhether and how the game has been released.

Media

8 items

About the Game

South Korea, the 2010s.

A sixteen-year-old living alone, Lee June. He goes to school, works part-time at a convenience store, comes home and boots up a game. Tomorrow will be the same. Probably.

This game doesn't skip. To ride the bus, you tap your card. When a customer comes in, you work the register yourself. When it's your turn to clean the classroom, you clean.

Your choices are heavier than you think. Something you said yesterday might keep someone from showing up today. One small decision could change a relationship forever.

And — ordinary days don't last as long as you'd expect.

For those tired of other games, welcome to this small world.