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HouseWarming

Brian Lewis buys an old house, hoping for a quiet and orderly life. But on the very first night, the house begins to behave strangely... What starts as a harmless incident slowly turns into something far more terrifying... What if someone else is inside?

Steam Page
Release
July 9, 2026
24 days ago
Steam Reviews
Very Positive62 reviews85.5%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is HouseWarming self-published or published by Setone Games and Dark Games DGG?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is HouseWarming and Setone Games and Dark Games DGG funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for HouseWarming and Neskorobok Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

11 items

About the Game

Happy housewarming, my friend! Happy housewarming!

HouseWarming is a first-person psychological thriller about the new owner of an old house, where mysteries and strange stories hide behind ordinary walls.

Story

Brian Lewis is an ordinary man who has recently bought an old house, hoping to start a quiet life.

But on the very first evening, everything goes wrong...

During a phone call with his friend James Williams, the power suddenly goes out. Trying to understand what happened, Brian steps outside to find the fuse box and notices movement in the windows: it feels as if someone else is inside.

As night falls, the house begins to live a life of its own:
Creaking floorboards, silhouettes in the windows, footsteps in empty rooms, and shadows moving in the dark.

The door is locked. There is a feeling of complete hopelessness. The player must discover what is happening in this strange house, uncover the truth about Brian Lewis’s past, and try to escape alive.

Game Features

  • Realistic graphics and detailed environments.

  • A constant feeling of pursuit and uncertainty.

  • Carefully designed sound that intensifies the tension.

  • Secrets of the house and unexpected story twists.