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House of Heists

House of Heists is an action roguelike base-building game about a family of burglars in a world where furniture fights back. Fight through procedural homes, capture wild appliances, and build, decorate, and upgrade your ever-growing dream house.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed House of Heists?Developer scaleThe operating scale of the game's developer.
Search Google: Who published House of Heists?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is House of Heists self-published or published by Absurd Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is House of Heists and Absurd Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for House of Heists and Absurd Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of House of Heists?Release statusWhether and how the game has been released.

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About the Game

House of Heists is an action roguelike base-building game about a family of burglars in a world where furniture fights back. Fight through procedural homes, capture wild appliances, and build, decorate, and upgrade your ever-growing dream house.

                       

Play as multiple family members, each with unique abilities, and battle through homes where furniture and appliances come alive to stop you at every turn. Arm yourself with a wild arsenal of everyday objects, from bats to ladles, and craft crazy builds that change how you fight.

           

                    

Capture living furniture and appliances and bring them home. Use them to build, decorate, and upgrade your house as your collection grows turning every heist into a better, bigger home.

               

                      

Every house has its own challenges, pushing your build and skills to the limit. At the end of it all awaits the Throne the true king and the ultimate challenge.