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Honey Are You There? header art

Honey Are You There?

Matthew Nate, a middle-aged man plagued with mental health problems whose home has become a site of unexplainable paranormal activity and a malevolent female entity is pursuing him to his death.

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Developer
Publisher
Release
July 7, 2023
3 years and 27 days ago
Steam Reviews
Very Positive104 reviews80.8%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
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Search Google: How is Honey Are You There? and Psycho funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

14 items

About the Game

Honey Are You there?

Matthew Nate, a middle-aged man struggling with mental health issues. Recently, his home has become the site of unexplainable paranormal activity, and a malevolent female entity is pursuing him with deadly intent. Navigate the eerie house and survive the entity's pursuit while grappling with Matthew's deteriorating mental state. Can you uncover the truth behind the haunting before it's too late?

Playtime: Around 40 minutes.

The Gameplay

This game is primarily a first-person narrative walking simulator with exploration mechanics.

Key Features

  • Atmospheric environment and photo-realistic graphics.

  • Player voice activity.

  • Endings: The game has 2 Endings.

As a new game developer, I'm thrilled to release my very first project into the gaming world. I'd like to express my gratitude to those who've purchased my game, and thank them for taking a chance on a new developer.

I'm excited to hear feedback from players who've experienced my game, and I encourage them to leave a review and share their thoughts. I want to know what they enjoyed, what they didn't like, and what they'd like to see in future projects. I'm open to constructive criticism, and I want to use it to improve my skills as a game developer.