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Homesickness header art

Homesickness

A ship falls to a strange planet during an interplanetary voyage, and no one survives except the captain. The captain, faced with a damaged ship, must find a way to repair it on the planet and escape the planet.

Steam Page
Release
June 26, 2024
2 years and 37 days ago
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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Homesickness?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Homesickness?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Homesickness self-published or published by CyberFat Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Homesickness and CyberFat Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Homesickness and CyberFat Studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Homesickness?Release statusWhether and how the game has been released.

Media

6 items

About the Game

It's a sokoban game, but it's not limited to Sokobans. Specifically, it's an adventure puzzle game based on a sokoban mechanic.
There are various traps to prevent you from getting more gems, but rest assured, there are no monsters for you to fight.
All you have to do is push something, get the gem or go further.


Game story

A ship falls to a strange planet during an interplanetary voyage, and no one survives except the captain.
The technology of the alien planet is far superior to the technology of the ship, but the captain has the ability to go back in time for a short time, and any danger is not a question.
The captain, faced with a damaged ship, must find a way to repair it on the planet and escape the planet.

Game features
Rich game content : More than 30 game mechanics to make the sokoban more interesting. More than 60 level puzzles to explore and collect more exciting.


Simple operation : operation is limited to directional movement, one hand can play; No instant operation, no need to fight hand speed. Hints are also given for new mechanisms.

Character growth : A character can gain key items to improve certain abilities or discover hidden items
Fast movement : There is no correlation between levels, focusing on single-level puzzles. Characters can quickly return to a level they have already explored by choosing from it.
Nostalgia music : Quiet retro 8bit music, let people return to the era of pixel games.