...INDIE

Developer
Publisher
Release
July 15, 2022
4 years and 107 days ago
Steam Reviews
Mostly Positive23 reviews73.9%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
Gameplay
–Eero Laine, Horrid Parlor
- Reduce opponent's life from 20 to 0 to win; by playing cards and attacking.
- 5-card starting hand. Draw a new card each turn. (The player going first doesn't draw during their first turn.)
- You can play 1 card from your hand each turn. (Play more cards using card effects.)
- Each card can attack once each turn. (NO summoning sickness.)
- If opponent has any card(s) on the field, you have to attack 1 of them.
- When an enemy is attacked, it dies.
- When there is no enemies, your attack becomes a direct attack.
- Direct attack makes your opponent lose life equal to your card's power.
- All cards have a default power of 1 unless overwritten by card effects.
- Game ends when a player runs out of life, or draws / mills a card when they have none left in their deck.
- This game is a roguelike. After losing a game, you lose all progress and have to start all-over.
- There is no progression system between runs, rather all cards are available from downloading the game.
- At the start of a run, you pick 4 cards of 3-choices-each to form your starting deck.
- 2 new cards can be picked after each win.
- Each run has 5 floors, and the final boss.
–Eero Laine, Horrid Parlor
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