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HOMECALL

Atmospheric Horror in 90's style low-poly 3D. Open-ended exploration, investigation, hidden items, captivating puzzles and intriguing dark storyline.

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is HOMECALL and Lequinoxe funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

The worst time to wake up in the middle of nowhere following a car crash is that time in history before smartphones and the internet, there's no way to call for help except finding a landline. Explore the open forest and farmland with caution, something isn't right up here and its dark as hell, there's a flashlight in the car but is it even safe to have it on? Use what's found in the environment to make your way through and find a working phone to call for help. Through investigating the darkness, a horrific story of what happened starts to unfold as you piece together the events that took place here.

What to expect :

- Explore an unsettling open-ended world in First Person, avoid danger and survive through dark atmosphere & eerie settings.

- Find useful items, watch VHS tapes, uncover clues, solve puzzles, read journal entries, investigate the environmental storytelling and uncover what happened here.

- Retro 3D low-poly 32-bit style visuals, oozing with 90's inspiration.