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Hold On header art

Hold On

Hold On is a multi-type game including Real-Time Tactics, War-Chess, Tower-Defense for now, and you can build all those types of level.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Hold On and Profhua funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

“Hold On" is a multi type game. You can take it as a battle stategy game.Building walls to defend against the enemy's attack,enhance your troops and invade castles.


Or you can take it as a casual game.Build interesting towns and environments and change their styles.


The game provides the function of making levels, so that everyone can create their own exclusive levels, including terrain, architecture, environment, troops and enemies.

Features:

  • Campaigns
  • Sandbox mode
  • Procedural generation
  • Campaign and battle creator
  • Building and environment creator

Content:

  • Preset levels
  • Different units
  • Different game mode