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Hive In Space header art

Hive In Space

You must overcome the anomalies occurring in space.

Steam Page
Release
March 14, 2024
2 years and 140 days ago
Steam Reviews
6 user reviews6 reviews100.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Hive In Space?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Hive In Space?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Hive In Space self-published or published by UnrealUniverse?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Hive In Space and UnrealUniverse funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Hive In Space and UnrealUniverse?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Hive In Space?Release statusWhether and how the game has been released.

Media

11 items

About the Game

Playtime: 30 to 60 minutes

Gameplay:
You will experience various anomalies such as hallucinations and auditory illusions in space.
Use your senses to overcome these anomalies and successfully migrate to a new planet.
If you experience any anomalies, proceed through the ‘West’ door. If everything seems normal, proceed to the ‘North’ door.

Story:
Within 15 years, a black hole threatens to destroy the solar system, so humanity has decided to migrate to the planet Trappist-1e. I was appointed as the chief engineer aboard the Hive spacecraft. However, during the astronaut test, I experienced severe anomalies such as hallucinations and auditory illusions after entering cryosleep. Yet, since I am the only one to know that these symptoms were occurring, I pretended everything was fine to pass the astronaut test. As long as the antimatter engine remains stable until our arrival at Trappist. there should be no issues.

Developer’s Note:
I started ‘Hive In Space’ to achieve my personal goal of “developing a game within 30 days”. As I am a non-major in programing, I self-taught Unreal Engine. Therefore, there may be details lacking in the game, but I hope you enjoy the game, nevertheless. I take great pleasure in your enjoyment to the game.

Distribution:
If you could include the game’s title or a link to its Steam page in your livestream title or video description, it would be a great support to someone like me, an individual game developer. We do not assume responsibility for any damages resulting from the distribution of videos related to this game.