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Six transmedial designers and storytellers decided to take the innovative transmedia theory to the game industry. The gameplay of this Indie puzzler is something players probably haven't seen before. The experiment and goal was to create a transmedial game and Highlight is the proof of concept.

Steam Page
Release
July 14, 2019
7 years and 20 days ago
Steam Reviews
7 user reviews7 reviews100.0%

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ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Highlight?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Highlight?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Highlight self-published or published by Project Highlight?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Highlight and Project Highlight funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Highlight and Sven Nagel and Sanja Flonk and Tim Veenstra and Dennis Drijver and Marissa Vollema and Guironey Coffi?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Highlight?Release statusWhether and how the game has been released.

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About the Game

Six transmedial filmproducers, designers and storytellers decided to take the innovative transmedia theory to the game industry. The gameplay of this Indie puzzler is something players probably haven't seen before. The experiment and goal was to create a transmedial game and Highlight is the proof of concept. The proof of concept will take about half an hour to finish.

In Highlight the player walks around inside of the head of Roos Deelstra and at the same time search around in her Instagram feed. The player will need Instagram to find the answers to the in-game puzzles presented in Highlight.

The player will see two sides of Roos Deelsta during the adventure. The way she portrays her life on social media and how her life really is.

Projectmanager: Sven Nagel
Graphics: Marissa Vollema, Sanja Flonk
Story Design: Tim Veenstra, Dennis Drijver
Social Media: Guironey Coffi
Programmer/Developer: Sven Nagel
Actress: Daphne de Vries

(Instagram has not promoted or influenced the game whatsoever.)
(Everyone is absolutely free to use the content of Highlight or the instagram page: "roosdeelstra" in any way they want.)