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Hickory

The Clocktower is overrun with rats and you're the last clockwork doll still ticking. Repair the machinery, fend off the pests, and beat the clock because when it winds down, so do you.

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Search Google: Who developed Hickory?Developer scaleThe operating scale of the game's developer.
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About the Game

Hickory, dickory, dock…

The Clocktower has kept perfect time for as long as anyone can remember, tended by the clockwork dolls who live inside it. Then the rats came.

Your fellow dolls are down for the count, the gears are jamming, the pipes are venting steam, and the great clock is slipping. You are Hickory, the last doll still wound. Patch the machinery, drive out the vermin, and settle this once and for all.

The catch is that the clock is what keeps you ticking. As it counts down, your world slows with it. Let the tower fall into disrepair and Hickory stops too.

Hand-drawn storybook art

Over a hundred original illustrations across the Clocktower, from the workshop floors to whatever is waiting at the top.

Four repair minigames

Wrestle debris out of grinding gears, plug bursting steam pipes, polish gems that refuse to stay polished, and keep the whole tower from seizing up. Every second you spend fixing is a second the rats spend breaking.

Three floors and a boss

Climb three stages of escalating chaos before facing the Rat King.

Original soundtrack

More than twenty minutes of music written for the game, plus fully voiced lines.

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