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HexHell

HexHell is a multiplayer turn based game were you, trade resources, fight it out in mini games, and con those around you to win.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed HexHell?Developer scaleThe operating scale of the game's developer.
Search Google: Who published HexHell?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is HexHell self-published or published by OzBrett?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is HexHell and OzBrett funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for HexHell and OzBrettdj?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of HexHell?Release statusWhether and how the game has been released.

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About the Game

HexHell drops up to six players onto a procedurally generated or handmade island of hexes. The players must roll the dice, harvest resources with their buildings, and race to expand your network of roads, settlements and cities before anyone else does.

  • Claim corners and edges of a living hex board to found settlements and connect them with roads.

  • Every dice roll pays out resources to everyone bordering the matching tiles, timing and position are everything.

  • Upgrade settlements into cities to double your output and pull ahead.

  • Trade resources player-to-player, or deal with the bank when nobody will play nice.

  • Roll a 7 and a mini game will start

  • Mini game include game such as parkour races and bomb tag 

  • Winner gets rewarded in interesting ways which may benefit them, or cause the downfall of someone else 

  • Peer-hosted over the Steam network, one player hosts, everyone else joins.

  • Host a public game for anyone to find, or a private game and share an invite code with friends.

  • Boards are generated fresh each match, so the map, the numbers, and the smart plays are always different.

  • Built-in map builder for crafting your own custom layouts.

  • Proximity voice chat so you can make deals to the side without anyone noticing 

  • Players: 2–6 online multiplayer

  • Genre: Multiplayer strategy / board game / party game

  • Game Time ~30–60 minutes per match (can be much longer if you 

  • Cross platform between Windows, MacOS and Linux