indiegame.fan
HexBat header art

HexBat

Challenge your Friends in this Free turn-based, chess-like strategy game with Healers, Rogues, Archers, and more! Create your own Hexagon Grids for near endless variation.

Steam Page
Developer
Publisher
Release
June 9, 2023
3 years and 55 days ago
Steam Reviews
6 user reviews6 reviews66.7%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed HexBat?Developer scaleThe operating scale of the game's developer.
Search Google: Who published HexBat?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is HexBat self-published or published by Rienovie?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is HexBat and Rienovie funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for HexBat and Rienovie?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of HexBat?Release statusWhether and how the game has been released.

Media

6 items

About the Game

This is a 2 player turn-based strategy game. Think chess meets turn-based RPGs.

Each player's team is made up of one character from each of these positions:
-Forward (Tank) - Usually has high health and damage while also being the slowest character.
-Flex (DPS) - Is flexible with how each character plays but is usually the fastest character.
-Support (Healer) - Has support abilities that enable other characters.

Characters take turns depending on their speed and generate Action Points at the start of each of their turns.

Action Points (AP) are used for either Actions (Attacks / Healing) or Moving (1 AP per tile).
Any unspent Action Points are carried over to the character's next turn up to a maximum of 6 AP.

Hex Grids consist of up to a maximum of 25 tiles of Five different types:
-Spawn: Spawn point for a Character (turns into a grass tile during game).
-Grass: Basic tile with no direct effects.
-Mud: Costs an additional AP to traverse.
-Molten: Take 10 Damage at the end of Character's turn.
-Corrupt: Doubles all Damage Character receives.

You can create your own custom Hex Grids with the in-game editor.

Victory Condition:
First player to kill 2 characters of the Opponent's team.