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[HERROR] Gas Station Case header art

[HERROR] Gas Station Case

Detective horror about a night shift far from the city. Refuel cars, serve customers, keep the gas station running, and investigate why people are disappearing in the area. But most importantly, be careful with visitors - not all of them are human.

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Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
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19 items

About the Game

[HERROR] is a series of short horror episodes where everyday work routines collide with paranormal threats. Each episode is a unique standalone story lasting 1.5–2 hours.

You’re looking at the first episode of the [HERROR] anthology.

[HERROR] Gas Station Case

Dan Cooper, a 25-year-old night shift gas station worker in Ohio, recently laid off from a uranium plant, is trying to put his life back together. But everything changes when his friend Michael discovers a mysterious case by the lake. Soon, people begin to vanish in the surrounding woods, and the cozy gas station turns into a deadly trap.

Gameplay

This game is primarily a first-person narrative walking simulator featuring exploration, work, and dialogue mechanics, inspired by series like Fears to Fathom and Chilla's Art.

Key Features

  • Atmospheric environments and cozy visuals.

  • Light VHS tape aesthetics.

  • Experience working as a gas station attendant.

  • A carefully crafted story full of small details.

  • Optional “Silent Screamers” mode for players who fear jumpscares but still want to enjoy the atmosphere and story of horror.

  • One-sitting episode. Demo 20–30 min. Full chapter 90–120 min. Anthology format — episodes connected by tone, not plot.

  • If you like Fears to Fathom, Chilla’s Art, Zoochosis or Mouthwashing, you’ll feel at home here.

  • Optimized for mid-range PCs and laptops. Scalable graphics options.

  • DMCA-safe soundtrack. The in-game vintage film is public domain — safe for streaming.

  • Everyday setting: night-shift job at a gas station. Job-sim flavor: serve customers, answer calls, keep the shift running.

  • Emotional moments that evoke vivid reactions: fear, laughter, tension, surprise and more.