indiegame.fan
Here There Be Bears header art

Here There Be Bears

Here There Be Bears puts the player in the head of Sam, a 20 something dealing with after effects of a caving accident years prior. Or did she actually ever escape the cave?

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Here There Be Bears?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Here There Be Bears?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Here There Be Bears self-published or published by Ursa Mayhem?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Here There Be Bears and Ursa Mayhem funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Here There Be Bears and Ursa Mayhem?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Here There Be Bears?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Here There Be Bears is an interactive media project - part film, part escape room, part virtual reality video game - that immerses the player in the experience of Post Traumatic Stress Disorder. Look through the eyes of Sam and follow the fragment memories of the caving accident that left her with residual trauma years later. In the middle of her panic, a mysterious emanating from her phone serves as a guide. Slowly, the player will approach the shameful secret surrounding Sam’s accident, and will come to discover the true nature of the voice on the phone. The ultimate goal is escape, but the player will have to balance the need to escape with the urge to dig deeper into Sam’s mind to uncover all of her memories, even as each iteration makes it harder to break free.

Here, trauma is the bear, lurking somewhere in the penumbra of the cave, seen only in shadow and heard only in echoes. Those with trauma must learn how to deal with their own personal bear - by running from it, hiding from it, confronting it, or being consumed by it.

Here There Be Bears is a first person adventure narrative that introduces the player to the experience of dealing with the impacts of PTSD. Through map puzzles, labyrinthine navigation, and interactive mini games, the player will uncover Sam's history and present and see how relationships with others and oneself can be affected. Along the way, the phone serves as a central tool to interact with the environment, though reliance on the phone and its guide might lead you to loop forever.