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Hellrifters

Hellrifters is a roguelite where twin-stick meets survivors-like, and you command a squad, not just one survivor. Direct your auto-fire through Hell's hordes, grow from one to four, unleash powerful abilities, and build toward bullet heaven. Seal the rifts and return stronger after every descent.

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About the Game

ENDURE THE ABYSS. BUILD THE SQUAD. TURN HELL AGAINST ITSELF.

Command a squad, not just one survivor, and build toward bullet-heaven chaos in a roguelite where twin-stick meets survivors-like.

In Hellrifters, physics-driven destruction, four-hero formations, and brutal corpse-soccer turn Hell's carnage into your weapon. Start alone against the horde, grow into a four-soldier death machine, and break Hell itself with the right build.

Push through escalating Rifts in the Campaign, or grind wave-based stages in the Battle Arena. Both modes share full progression: every unlock, hero, and module feeds the same squad's growth.

Start with one fighter and grow into a four-hero squad that fights as one. Every hero brings a unique weapon, role, and signature ability.

Your squad doesn't just shoot. Kick demon pieces back into the horde for chain-kills. Physics is your secondary weapon.

Point your squad and they auto-fire at the threats that matter. You steer; they pull the trigger. Dig in and unload, or switch to mobility mode and reposition faster with your pistol.

Slow time, teleport out of danger, call down devastation. Browsing abilities slows time, turning chaos into a tactical victory.

Every level-up and module deepens your build, and persistent progression means you return stronger after every descent.

Summon Pillars of Destruction, sic a Battle Bunny on the horde, and stack absurd premium upgrades into builds that should not be legal. The wilder the build, the harder Hell breaks.

The Rift Order sends you into Hell on missions no one is meant to survive. The briefings are deadly serious. The "tactical illustrations" look suspiciously like a child drew them.

KEY FEATURES

  • Lead a squad of up to four heroes, each with a unique weapon and signature ability

  • Directional auto-fire: aim the fight, not every bullet

  • Physics-driven gore: kick demon pieces into the horde for chain-kills

  • Tactical abilities: Bullet Time, Teleport, Deathball, Airstrike and more

  • Dozens of upgrades and a module forge to build your squad your way

  • Two game modes, one progression: the Rift Campaign and the Battle Arena

  • 2-4 player local co-op across every mode, the full Rift Campaign included Full controller support

Whether you survive or fall, Hell remembers.