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Hellboy Web of Wyrd

Hellboy Web of Wyrd is a roguelike action brawler with an original story created in partnership with Dark Horse Comics and Hellboy creator Mike Mignola. When an agent of the B.P.R.D. goes missing, Hellboy is sent to investigate; pulling him into the depths of the Wyrd.

Steam Page
Publisher
Release
October 18, 2023
2 years and 289 days ago
Steam Reviews
Mostly Positive831 reviews70.8%

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The publisher operates under public or major corporate control.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
A public or major corporate publisher has a material publishing role.
Search Google: How is Hellboy Web of Wyrd and Big Fan Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Hellboy Web of Wyrd and Upstream Arcade?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

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About the Game



Developed by Upstream Arcade, Hellboy Web of Wyrd utilizes an art style faithful to Mike Mignola’s original masterpieces. Like in the comics, the game sends Hellboy on a series of vastly different and wholly-unique adventures; and while each story stands on its own, they are all tied to the mysterious legacy of The Butterfly House.


Built in 1962 by occultist Pasquale Deneveaux, The Butterfly House is more than a mere residence; it’s a gateway. Built upon occult ley-energies, its strange angles and non-Euclidean geometries were designed with a singular foul purpose in mind: to open doorways into a terrible and fascinating dimension called The Wyrd.


Go toe-to-toe (or hoof-to-hoof) with a menagerie of nightmarish creatures and homunculi as you explore the realms within the Wyrd. Combat has been engineered to create challenging encounters that encourage you to learn patterns, dodge, parry, and - of course - punch your enemies into oblivion.