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Held By The Sky header art

Held By The Sky

Held By the Sky is a 2D-platformer where players can roam within a grid-based terrain while simultaneously dealing with falling blocks. This game features experimental mechanics that combine genres to create a new experience.

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Search Google: Who developed Held By The Sky?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Held By The Sky?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Held By The Sky self-published or published by Quietly Upward Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Held By The Sky and Quietly Upward Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Held By The Sky and Quietly Upward Studio?Creative controlWho appears to retain creative control of the game.
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About the Game

You are a girl who wakes up inside a tower high up in the sky. There is no window, no door and no escape from this infinite tower. You climb and climb, and begin to notice that the tower might be alive, constantly generating obstacles to stop you from moving, But you are determined.

Held By the Sky is a 2D-platformer where players can roam within a grid-based terrain while simultaneously dealing with falling blocks. This game features experimental mechanics that combine genres to create a new experience. There may be a learning curve as the game requires dual-hand controls to manage two gameplay aspects at the same time.

Features:

  • Puzzle-platforming within grid-based, shifting terrain

  • Control falling blocks while platforming

  • Different skills to help with managing the terrain

  • Different block types in the terrain for more dynamic interactions.

  • Thoughtful level and difficulty design to ensure player can get used to the game's controls in no time