indiegame.fan
HEIZEN Airspace header art

HEIZEN Airspace

Pilot a bastardized war machine, flirt with freaks, and erase your assigned targets in a journey across the Benelux.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed HEIZEN Airspace?Developer scaleThe operating scale of the game's developer.
Search Google: Who published HEIZEN Airspace?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is HEIZEN Airspace self-published or published by Jesse Kattenberg?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is HEIZEN Airspace and Jesse Kattenberg funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for HEIZEN Airspace and Jesse Kattenberg?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of HEIZEN Airspace?Release statusWhether and how the game has been released.

Media

5 items

About the Game

The Benelux is fractured.

LOFU's (War machines developed by prestigious graphic designers and architects) — are cheap, weaponized, and everywhere. You’re a licensed pilot working for HEIZEN, a bounty agency that takes contracts from governments, corporations, and anyone else with enough money to make any problem disappear.

Split your time between talking to people, and taking on high-octane combat missions in the air. Investigate, track and eliminate rogue pilots, and possibly even find love.

  • REPLAYABILITY: Muck about an extensive procedurally generated world. This world has a history, inhabitants, and secrets nobody should ever want to find. A seamless blend between handcrafted and procedural content.

  • ECOSYSTEMS AND SIMULATION: Every NPC and creature is just as simulated as the player, and they all have their own schedules and goals. Even your LOFU's machinery is simulated.

  • DETAILED RPG ELEMENTS: An advanced procedural/handwritten dialogue and quest system based on an NPC's personality, history/memory and alliances.

  • HEAD SPLITTING COMBAT: Intense and frantic combat encounters inspired by old school 6DOF and mecha simulation games