
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | The publisher meets the large-publisher threshold through its catalog and developer network. | |
Updated: Aug 13, 2026Release statusWhether and how the game has been released. | The game released with a separate publishing relationship. |
Media
9 itemsAbout the Game
Sam, unable to move on from the death of her beloved grandfather, falls down an internet rabbit hole chasing the promise of reuniting with him.
Following the lead of a mysterious forum, she finds herself at a supposedly supernatural house in the mountain, hoping to make contact with the other side.
A journey through grief and loss within retro-inspired atmospheric environments.
4-6 hours of gameplay with multiple endings
Both pre-rendered and in-game cutscenes
A focus on exploration with classic puzzles, and limited combat using a camera as a weapon
A modern control scheme with 3rd person over-the-shoulder aiming and optional classic tank controls
Optional pixelation and retro effects calling back to the first 3D console era for a more authentic experience
A haunting original soundtrack
Experience a psychologically-focused narrative love letter to late 90s genre staples Silent Hill and Resident Evil.
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