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Hearthwild header art

Hearthwild

Build and manage a wilderness colony where settlers gather resources, construct rooms, farm crops, hunt animals, craft food and supplies, and survive through a job-driven simulation as your settlement grows.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Hearthwild?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Hearthwild?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Hearthwild self-published or published by Monke?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Hearthwild and Monke funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Hearthwild and Monke?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Hearthwild?Release statusWhether and how the game has been released.

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About the Game

Build and manage a small wilderness colony where settlers farm, hunt, craft, haul, build, and survive through a job-driven simulation.

BUILD YOUR SETTLEMENT

Plan rooms, walls, floors, doors, beds, workstations, stockpiles, and growing zones. Shape the colony around what your settlers need to survive.

MANAGE COLONISTS

Your colonists work through a job-based simulation. They haul resources, build structures, harvest crops, cook food, hunt animals, and respond to the needs of the colony.

GATHER, FARM, HUNT, AND CRAFT

Collect wood, stone, food, crops, meat, and other resources. Use workstations like campfires and butcher tables to turn raw materials into useful supplies.

SIMULATED WORLD SYSTEMS

Rooms, jobs, needs, food, animals, stockpiles, structures, and save/load systems all work together to create an expandable colony simulation.

EARLY DEVELOPMENT

This game is being actively developed. Systems, balance, art, UI, content, and performance may change as the game grows.