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HBD-RPG

Explore a world of pixel art fantasy, where every building holds a unique surprise. Help the locals, dance in a side quest, and finish the main quest. But don't forget, it's your birthday at the end of the day! Have FUN!

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Developer
Publisher
Release
September 24, 2023
2 years and 312 days ago
Steam Reviews
Positive15 reviews80.0%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is HBD-RPG self-published or published by WHYSURFSWIM?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is HBD-RPG and WHYSURFSWIM funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for HBD-RPG and PBKN?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

10 items

About the Game

Explore a world of pixel art fantasy, where every building holds a unique surprise. Help the locals, dance in a side quest, and finish the main quest. But don't forget, it's your birthday at the end of the day!
Have FUN!

Lore-heavy:
The game focuses on the lore of Cotton Kingdom and does not contain much intense battle mechanics.

Male-centric:
The game was originally developed to wish the developer's brother on his birthday, so it is male-centric and does not have a gender-change feature.

Short and sweet:
The game can be completed in 45-60 minutes and there is no post-game content.

Free to play:
The game does not require any permissions or in-app purchases. It is completely free to play for life.

Controls:
  • Click "Options" from the Title Screen to configure Keyboard mappings
  • Use mouse pointer as a secondary control

Made with RPG Maker MV:
The game was created using the RPG Maker MV game engine. All credits and references are published at the end of the game as rolling credits.