
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
10 itemsAbout the Game
HARUKOHARU is a puzzle adventure game.

◆Story
Just before I drifted off to sleep, I felt as though I heard the voice of someone dear to me calling out my name.
When I came to, I found myself in an unfamiliar space.
“Oh, you’re awake? Then please take care of this.”
In the room, boxes and blocks marked with various symbols floated in midair.
“It’s all right—there’s no need to rush. Take your time.”
Someone calling themselves Koharu has me solving a series of puzzles known as Recovery Therapy.
“But you know, you don’t actually have to solve these puzzles.”
And so, memories I had wanted to forget began to resurface.

◆Game Features
Puzzles that may seem complex, but are actually very simple.
A walking simulator aspect, where various events occur as you explore.
Examine objects to progress the story.
No quest markers or time limits—play at your own pace.
Still, solving the puzzles is entirely optional.
Multiple endings that change depending on how many puzzles you solve.
Haruko, Koharu, and You.
Estimated Playtime: 10–60 minutes

◆Video Streaming Guidelines
Streaming is allowed without permission, whether for individuals or organizations.