
Harrier Jump Jet
The classic flight sim from Sid Meier and Microprose. Harrier Jump Jet allows players to pilot one of the most unique fighter jets ever made in three challenging, “what-if” scenarios.
Developer
Publisher
Release
January 21, 2022
4 years and 194 days ago
Steam Reviews
4 user reviews4 reviews75.0%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
6 itemsAbout the Game
Pilot one of the most unique fighter jets ever made in three challenging, “what-if” scenarios. Start each mission with a review of your flight plan, targets, and orders, then select your armaments and jet into intense, realistic combat from either an aircraft or forward air base.
In 1992 the team behind Harrier Jump Jet created military scenarios around contemporary global flash points. The result is three fascinating, 10-day campaigns in the Falklands, Hong Kong, and Finland. The Hong Kong campaign pits the RAF’s GR5/7 against a variety of little seen Chinese fighters, including the Jian-6 and Shenyang J-8 “Finback.”
The game development team put significant effort into achieving realism, with extra emphasis on modeling the Harrier’s vertical takeoff and landing (VTOL) capabilities. They had working sessions with experienced Harrier combat pilots and engineers at the Royal Airforce Station Wittering (RAF Wittering). RAF Wittering -- known as the “Home of the Harrier” -- is the main operating base and headquarters for the RAF A4 Force.
If you are an air combat simulation fan, Harrier Jump Jet should have a place in your collection. Run a few practice missions to get a handle on this unique aircraft, and then push the difficulty level to Elite and get ready for a serious challenge.
Fly an RAF GR5/7 or USMC AV8B Harrier
Three campaigns: Falkland Islands, Hong Kong, Nordkapp
Day and night missions
Multiple levels of difficulty for enemy ground forces and pilots
Multiple levels of realism for weapons, flying and landing
Single-player
Harrier Jump Jet was first published in 1992 by Microprose, a label well-known for developing combat simulation games.
In 1992 the team behind Harrier Jump Jet created military scenarios around contemporary global flash points. The result is three fascinating, 10-day campaigns in the Falklands, Hong Kong, and Finland. The Hong Kong campaign pits the RAF’s GR5/7 against a variety of little seen Chinese fighters, including the Jian-6 and Shenyang J-8 “Finback.”
The game development team put significant effort into achieving realism, with extra emphasis on modeling the Harrier’s vertical takeoff and landing (VTOL) capabilities. They had working sessions with experienced Harrier combat pilots and engineers at the Royal Airforce Station Wittering (RAF Wittering). RAF Wittering -- known as the “Home of the Harrier” -- is the main operating base and headquarters for the RAF A4 Force.
If you are an air combat simulation fan, Harrier Jump Jet should have a place in your collection. Run a few practice missions to get a handle on this unique aircraft, and then push the difficulty level to Elite and get ready for a serious challenge.
Fly an RAF GR5/7 or USMC AV8B Harrier
Three campaigns: Falkland Islands, Hong Kong, Nordkapp
Day and night missions
Multiple levels of difficulty for enemy ground forces and pilots
Multiple levels of realism for weapons, flying and landing
Single-player
Harrier Jump Jet was first published in 1992 by Microprose, a label well-known for developing combat simulation games.