
Developer
Publisher
Release
August 24, 2015
10 years and 346 days ago
Steam Reviews
Very Positive136 reviews83.1%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | The separate publisher has a broad catalog or developer network in the local database. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | The game was released through a separate publisher. |
Media
13 itemsAbout the Game
Hard to be a God is a role playing game with adventure and espionage elements.
The main hero is a graduate of a medieval secret service high school where he took the course of combat and diplomatic training. He’s strong, sly and intelligent, he is the most powerful person living in Arkanar, but his well-known world still brings surprises to him.
The highly developed Earth race governs the series of unexpected events in Arkanar. The main hero starts his new mission in co-operation with Earth forces. The agent gains access to incredibly advanced technologies. In his native underdeveloped world, he almost becomes a God.
How will it end?
Features:
• Attractive non-liner storyline.
• Story by Russian Sci-Fi writers brothers Strugatsky.
• Interface of medival and alternative future epochs in the game universe.
• Original character development system.
• Interactive game world.
• Real-time combat system with active pause includes many different combos and special attacks (stunning, disarming, etc.).
• Varied managing approach to mercenaries and volunteers of the hero’s party.
• Sci-fi technologies instead of a traditional magic system.
• Free movement through locations and random encounters using global map.
• Environments created in different style and landscape types affecting the movement speed.
The main hero is a graduate of a medieval secret service high school where he took the course of combat and diplomatic training. He’s strong, sly and intelligent, he is the most powerful person living in Arkanar, but his well-known world still brings surprises to him.
The highly developed Earth race governs the series of unexpected events in Arkanar. The main hero starts his new mission in co-operation with Earth forces. The agent gains access to incredibly advanced technologies. In his native underdeveloped world, he almost becomes a God.
How will it end?
Features:
• Attractive non-liner storyline.
• Story by Russian Sci-Fi writers brothers Strugatsky.
• Interface of medival and alternative future epochs in the game universe.
• Original character development system.
• Interactive game world.
• Real-time combat system with active pause includes many different combos and special attacks (stunning, disarming, etc.).
• Varied managing approach to mercenaries and volunteers of the hero’s party.
• Sci-fi technologies instead of a traditional magic system.
• Free movement through locations and random encounters using global map.
• Environments created in different style and landscape types affecting the movement speed.