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Haos header art

Haos

A chaotic fast-paced top down shooter in a procedural generated arena with a unique neon style!

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Developer
Publisher
Release
September 23, 2021
4 years and 314 days ago
Steam Reviews
9 user reviews9 reviews66.7%

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Haos?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Haos?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Haos self-published or published by PanTrakX?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Haos and PanTrakX funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Haos and PanTrakX?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Haos?Release statusWhether and how the game has been released.

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About the Game

What is Haos?


A chaotic fast-paced top down shooter in a procedural generated arena with a unique neon style! Enter the "haos", kill enemies, collect fragments, upgrade your character, dive into a more challenging depth for more drops, repeat endlessly.
Arenas are 100% procedural generated making every run unique and random.
When killing enemies there is a chance to get a completely random power up making even more unique and random.
Every run takes around 2 minutes so this game is perfect even if you don't have much time to spend for a game session.

What is the goal?


The goal is to achieve the highest haos (arena) depth you can.
Higher depths are more challenging because enemies have more, how can u survive and succeed?
Killing enemies will give you XP to level up your character so you have more health and deal more damage.
Killing enemies will also drop fragments that at the end of each run you can spend to upgrade your weapon stats.

How to play


Enter The Haos, kill enemies until the top progress bar goes to 100%, upgrade your character, dive into a more challenging depth.

Keybinds:

WASD - Move
Left Mouse Button - Fire
R - Return to the Main Menu

Key Features


  • 100% Procedural generated arena - Every run is unique.
  • 10+ Randomly activated timed power glitches (power-ups) - Activation chance is completely random.
  • 100+ hours of endless satisfying chaos.

Power Glitches

  • PROJECTILE_PASS: projectiles pass through enemies
  • PROJECTILE_BOUNCE: projectiles bounce of the walls
  • DOUBLE_PROJECTILE_FIRE_RATE: double fire rate
  • DOUBLE_PROJECTILE_RANGE: double projectile range
  • DOUBLE_PROJECTILE_SPEED: double projectile speed
  • PLAYER_MULTISHOT: multishot
  • PLAYER_FIRE_BEHIND: shoot from behind
  • PLAYER_FIRE_SIDES: shoot from both sides
  • PLAYER_NO_SLOW: player doesn't slow down while shooting
  • ENEMY_SHOCKWAVE: enemies do shockwave explosion when die

Planned to come


  • Much more different types of power ups!
  • Much more different types of enemies for more chaos!

FAQ


Q: Why "Haos"?
A: "Haos" in Greek means "chaos".

Q: How does the power-up activation chance works?
A: 0.5 ^ active_powerups_count * 100