
Hamstörm
Hamstörm is a turn-based puzzle game where you play as a dwarf hamster who must go warn his people of the imminent invasion by the Chedd'Ore clan. Help Hamstörm make his way through the various mines, now infested with terrible rats!
Developer
Publisher
Release
June 4, 2024
2 years and 58 days ago
Steam Reviews
Positive31 reviews93.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
The mines of the great city of Hamsteria were peaceful and thriving, until the day the horrible rats of the Chedd’Ore clan attacked! Now, the valiant Hamstörm must go back to the city to warn the people about the arrival of these nasty rodents in their tunnels.
Travel through a fun and colourful puzzle game, in which you will help Hamstörm make his way inside the mine’s tunnels, now infested with terrible rats! Whether it’d be by destroying crystals, shattering the ground beneath their feet or by setting off traps, you’ll need every trick in the book to make it out in time!
This game was developed over 15 weeks by a group of 6 students from the University of Quebec at Chicoutimi as part of a bachelor's capstone project.
Travel through a fun and colourful puzzle game, in which you will help Hamstörm make his way inside the mine’s tunnels, now infested with terrible rats! Whether it’d be by destroying crystals, shattering the ground beneath their feet or by setting off traps, you’ll need every trick in the book to make it out in time!
This game was developed over 15 weeks by a group of 6 students from the University of Quebec at Chicoutimi as part of a bachelor's capstone project.