
Halver
Halve the blocks into two equal parts and solve the unique puzzles in a game with a blueprint visual style and meditative music
Developer
Publisher
Release
April 11, 2024
2 years and 113 days ago
Steam Reviews
Very Positive96 reviews95.8%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
Halver — is a challenging physics-based puzzle platformer with a lot of logic and precision jumping. The main hero can split blocks in half with shots to solve puzzles and reach the exit of the level
Game philosophy
- Easy to learn, hard to master
Simple at first glance, the game provides a bunch of surprising mechanics that will lead you to a deep and unexpected experience - Strategic thinking
Only the right combination of several actions with a variety of game elements will allow you to complete the level
Key features
- Blueprint visual style
Positions of all game objects in the campaign had calculated and interactive animations are created by hand. Dynamic lighting system and parallax shaders make even procedurally generated levels colorful - Detail rich environment
Each of the 48 carefully designed levels is a work of art. Level's shape, background pictures, collectibles, and measuring lines are all supposed to help you find a solution - Ambient music accompaniment
Meditative soundtrack, free from disturbing motifs, relaxes and facilitates immersion
Personal appeal
Halver was developed for seven years to offer a masterpiece for puzzle genre enjoyers. We believe that community-made levels and speedruns are able to gift a long life to the gameTherefore please welcome to invent your own wonderful puzzles with the level editor and discover secret, undocumented jumping techniques to decrease the time it takes to pass a campaign