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Halver header art

Halver

Halve the blocks into two equal parts and solve the unique puzzles in a game with a blueprint visual style and meditative music

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Developer
Publisher
Release
April 11, 2024
2 years and 113 days ago
Steam Reviews
Very Positive96 reviews95.8%

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Notes
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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Halver and Gologames funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

Media

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About the Game



Halver — is a challenging physics-based puzzle platformer with a lot of logic and precision jumping. The main hero can split blocks in half with shots to solve puzzles and reach the exit of the level

Game philosophy

  • Easy to learn, hard to master
    Simple at first glance, the game provides a bunch of surprising mechanics that will lead you to a deep and unexpected experience
  • Strategic thinking
    Only the right combination of several actions with a variety of game elements will allow you to complete the level

Key features

  • Blueprint visual style
    Positions of all game objects in the campaign had calculated and interactive animations are created by hand. Dynamic lighting system and parallax shaders make even procedurally generated levels colorful
  • Detail rich environment
    Each of the 48 carefully designed levels is a work of art. Level's shape, background pictures, collectibles, and measuring lines are all supposed to help you find a solution
  • Ambient music accompaniment
    Meditative soundtrack, free from disturbing motifs, relaxes and facilitates immersion

Personal appeal

Halver was developed for seven years to offer a masterpiece for puzzle genre enjoyers. We believe that community-made levels and speedruns are able to gift a long life to the game

Therefore please welcome to invent your own wonderful puzzles with the level editor and discover secret, undocumented jumping techniques to decrease the time it takes to pass a campaign