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GyroCube VR

2x2x2, 3x3x3, 4x4x4, and 5x5x5 Cube Puzzle Time Attack.Track your personal stats, in order to see how much you're improving as you return to the different modes.

Steam Page
Release
September 19, 2018
7 years and 319 days ago
Steam Reviews
6 user reviews6 reviews66.7%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed GyroCube VR?Developer scaleThe operating scale of the game's developer.
Search Google: Who published GyroCube VR?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is GyroCube VR self-published or published by SWUMP and Anders Schou?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is GyroCube VR and SWUMP and Anders Schou funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for GyroCube VR and SWUMP and Anders Schou?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of GyroCube VR?Release statusWhether and how the game has been released.

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About the Game

GYROCUBE is a Virtual Reality and Mobile puzzle game, that invites everyone to participate in a global challenge; solve the cubes as fast as possible! The game is based on the traditional physical cube puzzles loved by many, that however has failed to inspire a strong and original digital experience - Until now!

Features

Contains the most popular cube configurations (2x2x2,3x3x3,4x4x4, and 5x5x5) - There's a cube for everyone! Series Mode is also available, that requires you to solve all 4 cubes as quickly as possible, in order to compete on the Series Mode Leaderboard.

Personal Statistics and Global Leaderboards! Show your friends that you are better and faster than them! Compete to be part of the Top 4 - and you'll let everyone world-wide see your time to beat.

The cubes can be customised in a variety of colours, such as traditional cube puzzle colour schemes, color blind mode, etc!

Community Driven Design

The entire design process has involved the Cubing community quite heavily. This has been through open feedback sessions, closed beta tests, and others. The entire project was driven by the cubing community and their excitement about the possibility to solve and interact with the cube puzzles in a new and fresh way, whilst also only requiring them to have access to their phone.
The game invites everyone to try a couple of cubes for free, whilst providing them tools to see their progression as they become better, whilst also giving them a chance to have their name appear in everyone elses game on the leaderboard.