indiegame.fan
Gunvein header art

Gunvein

Gunvein is a dynamic, aggression-based bullet hell shoot em up where you use lock on lasers, charged weapons, bombs & hypers to overwhelm the enemies before they overwhelm you.

Steam Page
Developer
Publisher
Release
November 11, 2022
3 years and 265 days ago
Steam Reviews
Very Positive221 reviews96.8%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Gunvein and NGDEV funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

Media

10 items

About the Game



Gunvein is an intense, dynamic bullet hell STG inspired by the arcade masterpieces of CAVE, Taito and Raizing/8ing.

Screen domination is vital - use your lock ons & charged energy blasts to overwhelm enemies before they overwhelm you.



Aggressive play is rewarded with resources that can be used to temporarily power up your shot, or to unleash a devastating screen clearing Bomb. Use this to create destructive feedback loops!



Score isn't merely a number - the points you accrue come back to you as extra lives & currency for the game's shop system.

Features

Arcade Mode

See how far you get on a single credit, save your best scores to the game's online leaderboards!

Standard Mode

A mode which provides a satisfying level of challenge for those who don’t seek out 1 credit clears or high scores. Balanced checkpoints & a shop system which makes sure that no restart is wasted. No practice modes required, learn by playing!

Roguelike Arrange Mode

Test your reflexes & decision making in procedurally generated versions of the game’s 5 stages! Carefully designed to capture the intensity, smooth flow/pacing and encounter variety of hand crafted stages.

Classic - has you start with a weak ship that levels up as you kill enemies. Mix & match any of the game's abilities, and upgrade your ship's stats to your liking.

Minimal - lets you play through the entire game with one of the 3 main ships and get something closer to the game's arcade mode.


Missions
A set of extra challenges & tutorials, from thorough tutorials that will teach you the basics of the genre, to boss rushes & score attack challenges.

Online Leaderboards
Convenient Practice Tools

Characters


Gunvein has 3 main characters, each one with their own unique playstyle.


[Type A | Bagon]

Riko uses the overwhelming speed and power of the Bagon ship to dance around shots and rhythmically destroy enemies. Has a cone lock-on which allows you to fire homing lasers, and a very powerful black hole bomb.


[Type B | Damul]

Damul's strength lies in its vast coverage, safety & efficiency. Enemies can be hit from anywhere on the screen, giving Miko full control over how much danger she is in. Has a full screen lock-on & a huge laser beam.


[Type C | Gunex]

Piloting a highly experimental ship Gunex, the young prodigy relies on planning ahead & prediction to set up bomb blasts that catch enemies by surprise. Uses charged bombs & a powered up version of Bagon's homing lasers.